Tomb of Annihilation pdf is a Dungeons & Dragons adventure module written by Christopher Perkins, Will Doyle, and Steve Winter. and published by Wizards of the Coast in 2017. The module is designed for characters of levels 1-11 and is set in the fictional world of the Forgotten Realms.
The adventure takes place in the jungle peninsula of Chult, where the characters must explore a lost city and a mysterious tomb in order to stop a deadly curse that is affecting people across the land.
The module includes a variety of locations, NPCs, and monsters for the players to interact with, as well as new mechanics for handling the exploration of the jungle and the tomb itself. This book is available in numerous formats like PPT, audiobook, and paperback.
Tomb of Annihilation pdf is a campaign that focuses on the exploration of a lost city and the tomb of the demi-lich Acererak, the source of the death curse. The players must navigate the dangers of the jungle, interact with various tribes and factions, and solve puzzles and riddles to uncover the secrets of the tomb.
Along the way, they will encounter new monsters and magic items, as well as unexpected twists and turns that will test their skills and determination. One of the key features of the campaign is the “Jungle Survival” mechanic, which adds new rules for dealing with the harsh conditions of the jungle, such as hunger, thirst, and disease.
The players will also have to contend with various hazards, such as quicksand, crocodiles, and giant mosquitoes, as well as the threat of being lost in the jungle without a guide.
Tomb of Annihilation Book Details
Book | Tomb of Annihilation |
Author | Christopher Perkins, Will Doyle, and Steve Winter. |
Language | English |
Published Date | 2017 |
Publisher | Wizards of the Coast |
Category | Game, Fiction |
Format | PDF, ePub |
Number of Pages | 186 |
About the Author
Christopher Perkins is a game designer and writer who has worked for Wizards of the Coast, the company that publishes the Dungeons & Dragons role-playing game.
He has been involved in the development of many D&D products, including adventure modules, campaign settings, and rulebooks. Perkins is known for his work on the fifth edition of D&D, for which he served as lead designer and editor.
Perkins has written or co-written several D&D adventure modules, including Tomb of Annihilation, Out of the Abyss, and Storm King’s Thunder. He has also written for various D&D campaign settings, including the Forgotten Realms and Eberron. Perkins is known for his ability to create engaging and memorable stories and characters, as well as his attention to detail and continuity.
In addition to his work on D&D, Perkins has also written for other role-playing games, such as the Star Wars Roleplaying Game and the Alternity science fiction role-playing game. He is a frequent speaker at conventions and events and is respected within the gaming community for his contributions to the industry.
Tomb of Annihilation Book Multiple Languages Editions
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Similar Books to Tomb of Annihilation Book
- Out of the Abyss
- Storm King’s Thunder
- Pathfinder Bestiary
- Curse of Strahd
- Waterdeep: Dragon Heist
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FAQs (Frequently Asked Questions)
What is the main message of Tomb of Annihilation?
The main message of this novel is a campaign adventure module for Dungeons & Dragons role-playing game, its main purpose is to provide a set of rules, characters, monsters, and a story for players to have fun and engage in an adventure with their friends.
What type of book is Tomb of Annihilation?
It is a campaign adventure module for Dungeons & Dragons’ role-playing game.
Is Tomb of Annihilation hard to read?
The difficulty level of reading depends on the reader’s familiarity with the game and its rules.
Is Tomb of Annihilation the best novel for readers of all ages?
It is a campaign adventure module for Dungeons & Dragons’ role-playing game novel, and its main audience is fans and players of the game.
How much time does Tomb of Annihilation take to read?
The time it takes to read is almost 4 to 5 hours.
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