Ghosts of Saltmarsh pdf is an adventure module for Dungeons & Dragons 5th Edition. It was published by Wizards of the Coast in 2019. This fantastic novel was written by Wizards RPG Team (James Introcaso and Shawn Merwin, and illustrated by Sam Burley, Todd Gamble, Brian Hagan, and Tait Hudgins).
This pdf is set in the world of Greyhawk and focuses on the coastal city Saltmarsh. It provides players with a number of different adventures that can be used to explore the city as well as its surrounding areas. The adventure modules include a haunted mansion, an old temple shrouded in mystery, a sunken ship full of treasure, and more.
Each chapter provides players with both background information about each adventure and detailed descriptions of the different locations. Ghosts of Saltmarsh also includes maps, art, and other tools to help players explore the city of Saltmarsh. It is available in both digital and print formats. It is also attainable in audiobook and paperback formats.
Summary of Ghosts of Saltmarsh
The novel starts with the city watch of Saltmarsh finding some dead bodies in the harbor. They contact a wizard, who identifies them as the Ghosts of Saltmarsh five powerful ghosts that are said to haunt the area.
As they investigate further, they discover that these Ghosts are more than just myths; they’re actually part of an ancient evil cult called The Cult of Risen Tide. However, this cult is not the only one in town; the Ghosts of Saltmarsh adventure pdf module also features a number of other villains, ranging from pirates and smugglers to vile wizards.
As players explore the city and its surrounding areas, they will encounter encounters with all these enemies as they uncover new secrets about the Ghosts of Saltmarsh. Overall, Ghosts of Saltmarsh pdf is an excellent adventure module for Dungeons & Dragons 5th Edition.
Ghosts of Saltmarsh Book Details
|Book||Ghosts of Saltmarsh|
|Author||Wizards RPG Team|
|Publisher||Wizards of the Coast|
|Number of Pages||256|
About the Author
Wizards RPG Team is a group of experienced Dungeons & Dragons designers, authors, and illustrators. The team is composed of James Introcaso and Shawn Merwin as the primary writers and Sam Burley, Todd Gamble, Brian Hagan, and Tait Hudgins as the main illustrators.
James Introcaso and Shawn Merwin have both been writing for Dungeons & Dragons since 2005. James has written numerous adventures such as Ghosts of Saltmarsh pdf, Ghosts of War in Waterdeep, Storm King’s Thunder, Tomb of Annihilation, Curse of Strahd Revelation’s Edge Adventure System Corebook, and Gothic Heroes Adventure System Corebook.
He also wrote the previous edition’s adventure modules Rise of Tiamat and Princes of the Apocalypse. Meanwhile, Shawn Merwin has written adventures such as Ghosts of Saltmarsh pdf, Ghosts of War in Waterdeep, Storm King’s Thunder, and Tomb of Annihilation. The team’s illustrators include Sam Burley, Todd Gamble, Brian Hagan, and Tait Hudgins.
Sam Burley has done illustrations for many Dungeons & Dragons adventures including Ghosts of Saltmarsh and Ghosts of War in Waterdeep while Todd Gamble has worked on numerous 5th Edition adventure modules such as Out of the Abyss, Curse of Strahd Revelation’s Edge Adventure System Corebook, and Gothic Heroes Adventure System Corebook.
Ghosts of Saltmarsh Book Multiple Languages Editions
The story of Ghosts of Saltmarsh has been attainable in numerous languages and is available in many different countries.
|Book Editions||Check Now|
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FAQs (Frequently Asked Questions)
How many pages are Ghosts of Saltmarsh?
Ghosts of Saltmarsh is 256 pages long.
How long do Ghosts of Saltmarsh take?
Assuming you’re referring to how long it takes to read the book, that really depends on the reader.
What level do you start Ghosts of Saltmarsh?
The book is planned for characters levels one to Eleven.
What is the genre of Ghosts of Saltmarsh?
This classic book belongs to the genre of Fantasy Fiction.
Are Ghosts of Saltmarsh good?
That really depends on opinion. Some people may find the book enjoyable, while others may not.